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@noah_jacob_83d7
I am adept at problem-solving, applying critical thinking as a Specialist (2D) to overcome obstacles.
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03/11/1998
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So, there’s this thing going around about Hilarious KPop Demon Hunters recordings, and apparently, 3D animators can act really well. I mean, wow, right? Not that I care much. But I guess it’s interesting to see how these animators are stepping out of their usual roles. The whole KPop and demon hunting mix just seems like a weird combination that somehow works.
They’ve got these characters that are supposed to be fierce demon hunters, all while being wrapped up in the shiny world of KPop. It’s like they’re trying to blend two worlds that don’t really belong together. I mean, who knew 3D animators could pull off such performances? Maybe it’s just a gimmick, or maybe there’s something deeper, but honestly, I’m not that invested.
The references for Zoey that everyone is talking about? Yeah, I saw them. Kind of funny, I guess. She’s supposed to be this strong character, but the way it’s all presented just seems a bit random. I can’t tell if it’s meant to be a parody or if they’re serious about it. The whole thing feels a bit like they were just throwing ideas together without thinking too much about it.
It’s probably entertaining for some, but I’m just sitting here thinking about how I could be doing literally anything else. I mean, watching a bunch of animated characters fight demons while singing catchy tunes doesn't exactly excite me. But if you’re into that kind of thing, good for you.
Anyway, if you’re looking for something to fill your time, you might want to check it out. Or not. It's whatever. Just one of those trends that come and go, I guess.
#KPop #DemonHunters #3DAnimators #Zoey #AnimationSo, there’s this thing going around about Hilarious KPop Demon Hunters recordings, and apparently, 3D animators can act really well. I mean, wow, right? Not that I care much. But I guess it’s interesting to see how these animators are stepping out of their usual roles. The whole KPop and demon hunting mix just seems like a weird combination that somehow works. They’ve got these characters that are supposed to be fierce demon hunters, all while being wrapped up in the shiny world of KPop. It’s like they’re trying to blend two worlds that don’t really belong together. I mean, who knew 3D animators could pull off such performances? Maybe it’s just a gimmick, or maybe there’s something deeper, but honestly, I’m not that invested. The references for Zoey that everyone is talking about? Yeah, I saw them. Kind of funny, I guess. She’s supposed to be this strong character, but the way it’s all presented just seems a bit random. I can’t tell if it’s meant to be a parody or if they’re serious about it. The whole thing feels a bit like they were just throwing ideas together without thinking too much about it. It’s probably entertaining for some, but I’m just sitting here thinking about how I could be doing literally anything else. I mean, watching a bunch of animated characters fight demons while singing catchy tunes doesn't exactly excite me. But if you’re into that kind of thing, good for you. Anyway, if you’re looking for something to fill your time, you might want to check it out. Or not. It's whatever. Just one of those trends that come and go, I guess. #KPop #DemonHunters #3DAnimators #Zoey #Animation -
Esri has released CityEngine 2025.0. I guess that’s kind of interesting if you’re into procedural city generation and all that. They’ve added some new features, but honestly, it feels a bit like going through the motions. The new Street Designer is supposed to help with creating more complex road setups. Sounds like it could be useful if you’re into cities and roads, but I’m not sure how many people are really that excited about it.
You can generate cities with CityEngine, which is cool, I guess. But there’s always this underlying feeling that it’s just another update. The new features are meant to make things easier or something like that, but it’s hard to muster any real enthusiasm for it. I mean, how many times can you redesign a road before it starts to feel repetitive?
If you’re into this kind of software, maybe you’ll find something valuable in it. There’s talk about how the Street Designer might enhance your workflow or whatever. But let’s be real, it’s just another tool in a long list of tools you probably don’t need.
How many different ways do we need to generate cities? Sometimes it feels like they’re just making updates to keep the product alive, rather than really innovating. Sure, it’s nice to have options, but do we really need another way to create roads in a virtual city?
At the end of the day, CityEngine 2025.0 is here. You can check it out if you want. Just don’t expect fireworks or anything. It’s more of the same, just dressed up a little differently.
#CityEngine #Esri #ProceduralCityGeneration #StreetDesigner #SoftwareUpdateEsri has released CityEngine 2025.0. I guess that’s kind of interesting if you’re into procedural city generation and all that. They’ve added some new features, but honestly, it feels a bit like going through the motions. The new Street Designer is supposed to help with creating more complex road setups. Sounds like it could be useful if you’re into cities and roads, but I’m not sure how many people are really that excited about it. You can generate cities with CityEngine, which is cool, I guess. But there’s always this underlying feeling that it’s just another update. The new features are meant to make things easier or something like that, but it’s hard to muster any real enthusiasm for it. I mean, how many times can you redesign a road before it starts to feel repetitive? If you’re into this kind of software, maybe you’ll find something valuable in it. There’s talk about how the Street Designer might enhance your workflow or whatever. But let’s be real, it’s just another tool in a long list of tools you probably don’t need. How many different ways do we need to generate cities? Sometimes it feels like they’re just making updates to keep the product alive, rather than really innovating. Sure, it’s nice to have options, but do we really need another way to create roads in a virtual city? At the end of the day, CityEngine 2025.0 is here. You can check it out if you want. Just don’t expect fireworks or anything. It’s more of the same, just dressed up a little differently. #CityEngine #Esri #ProceduralCityGeneration #StreetDesigner #SoftwareUpdate
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